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Best Dungeons & Dragons Strategy Games, Ranked - GameRant

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Dungeons & Dragons has been a valuable and sought-after video game IP for a long time, but games that use this IP are often part of the CRPG genre, or action-RPGs and first-person dungeon crawlers. While strategy is involved in many of these games, it's hard to call all of them strategy games.

RELATED: RTS Games That Are Perfect For Newcomers To The Genre

However, there have been some truly strategic experiences in the Dungeons & Dragons universe, whether they be retro experiences from the 90s, industry-shaking turn-based games, or digital adaptations of board games.

6 Blood & Magic

Blood & Magic gameplay

This well-crafted RTS game released back in 1996 during the heights of RTS popularity, and as a result, was almost immediately forgotten by many. The game features classic RTS gameplay reminiscent of Blizzard's Warcraft and a story set in the Utter East region of the Forgotten Realms.

Dungeons & Dragons: Blood & Magic features different endings, achieved by completing the game with either of its two unique factions. Although slightly derivative of its contemporaries, Blood & Magic's gameplay features a unique way of gaining resources; instead of collecting resources from a supply deposit, they're gained through obelisks created by transforming important "Golem" units. Because these Golems can also be used to transform into fighting units, it creates a unique game of risk-reward and requires careful balancing between economy and military.

5 Dungeons & Dragons: Lords Of Waterdeep

Lords of Waterdeep_Tabletop Games With A Great Online Version

Lords Of Waterdeep is a modern classic, award-winning tabletop strategy game published by Wizards Of The Coast in 2012. The game is styled after German board games and features mechanics revolving around worker placement. The tabletop game was so popular that it received a digital adaptation that released on Steam in 2017.

This game takes place in the titular (and iconic) city of Waterdeep, or the "City of Splendors," in the Forgotten Realms, and puts players in the shoes of a Lord, sending their agents around the City to recruit adventurers in order to complete a variety of quests. Being a digital adaptation of a board game, the gameplay is turn-based and plays like a tabletop game, only with the added bonus of being able to play against AI.

4 The Temple Of Elemental Evil

The Temple Of Elemental Evil cover art

Based on the legendary Dungeons & Dragons tabletop module written by Gary Gygax, one of the creators of D&D, The Temple Of Elemental Evil released back in 2003 to relative praise, though it was rather heavily criticized for its lack of narrative and plethora of game bugs.

RELATED: The Best D&D Campaigns Of All Time, Ranked

The Temple Of Elemental Evil is predominantly a dungeon crawler, but features tactical-turn-based combat with plenty of strategy, based around Dungeons & Dragons 3.5 rules. Unfortunately, the game relies on players to understand the Dungeons & Dragons rule set and can be fairly inaccessible as a result. Despite this, The Temple Of Elemental Evil is worth playing for CRPG fans who don't mind a game that's rough around the edges.

3 Solasta: Crown Of The Magister

Solasta: Crown Of The Magister gameplay

This turn-based tactical RPG, released on Steam in 2021, features advanced combat based on the 5th edition rules of Dungeons & Dragons, using the game's "System Reference Document" as guidelines. Solasta: Crown Of The Magister takes place in a semi-post-apocalyptic fantasy setting filled with ruins and dungeons and features heavily tabletop-inspired party-based combat.

Solasta: Crown Of The Magister has players controlling a party of their own creation, which is created using an in-depth character creation tool inspired by classic tabletop RPGs, battling through various encounters in tactical, strategic gameplay. The gameplay focuses on player positioning and environmental awareness but also features more standard mechanics such as rolling for initiative and attacks of opportunity.

2 Dungeons & Dragons: Dragonshard

Dungeons & Dragons: Dragonshard title art

With almost no media content surrounding the game since its release in 2005, Dungeons & Dragons: Dragonshard has been unfortunately forgotten despite its original critical praise. What makes Dragonshard's disappearance even more baffling is that it works hard to capture the feeling of the tabletop RPG while remaining true to the RTS genre, and it could be argued that it does this very successfully.

Dungeons & Dragons: Dragonshard combines real-time strategy gameplay with a unique twist. Gathering resources in Dragonshard requires players to delve into dungeons with smaller groups of elite units to fight monsters and gather gold, which players can use above ground to build their armies. This underground party-based gameplay plays more like an RPG, providing the game with an extra layer of depth and complexity, while also making the game feel more like D&D despite being an RTS.

1 Baldur's Gate 3

Baldur's Gate 3 combat encounter

This long-awaited third entry in the revered Baldur's Gate series, developed by the creators of Divinity: Original Sin 2, takes place in the Forgotten Realms and features turn-based tactical combat in which players have control of a party of adventurers. The game's combat focuses primarily on player positioning and taking advantage of the various environments.

RELATED: Baldur's Gate 3 - Combat Guide: Beginner Tips And Tricks

Baldur's Gate 3 features an astonishing amount of player agency and control, both in the narrative and in how players are able to approach combat encounters. It's this agency that propels the game forward and provides players with a true role-playing experience. What sets Baldur's Gate 3 even further apart from most RPGs, however, is its sheer amount of branching paths facilitated by a dynamic and reactive world, allowing players to have dramatically different experiences with the game.

MORE: Dungeons And Dragons: Every Edition Ranked

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